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Post by streamofthesky on Sept 28, 2008 0:10:02 GMT -5
Current Party Fund: 7,021.4 gp Bag of Holding Type I Artificer's Monocle
7/19/09: -55 for Masterwork Artisan's Tools 7/15/09: -1750 for scroll of Voice of the Dragon and 2 Glibness scrolls 7/8/09: -10750 for troll gut rope, wand of lesser vigor, wand of lesser restoration, and 5000 gp in diamonds 6/24/09: Added 11053 6/10/09: -1625 For 2 wands of lesser vigor and 5 scrolls of protection from evil 5/27/09: Added 3450 5/20/09: Added 470 5/10/09: Added 940 4/2/09: Added 592 3/25/09: Added 1772 3/25/09: -2625 for 2 scrolls of mass align weapon, wand of lesser vigor, and scroll of revivify 3/18/09: Added 1826.5 3/11/09: -425 for Tony the Dire Tiger 3/4/09: Added 320 2/25/09: Added 1150 2/1/09: Added 931 2/1/09: Bought wand of lesser vigor. -750 1/27/09: Added 1301.9 11/11/08: Paid 6 gp in bribes to Yarvnaj 10/21/08: Added Bag of Holding Type I 10/14/08: Added 132 10/7/08: Added 410 9/30/08: Added 435 9/21/08: Added 224
Use this thread to discuss purchases made with the party fund.
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Post by streamofthesky on Mar 11, 2009 1:17:59 GMT -5
Dais is considering creating a skeleton Dire Tiger. Gabe mentioned he'd at least contribute to create undead, and said it might even be an issue for the party fund. Anyone else agree? Spell basically costs 25 gp per HD (400 for the tiger). The spell will fail the first time (and won't consume the material components), because Dais can only get 14 HD creatures or less. In order to get the tiger, he'd also need an extra 25 gp for unholy water for this spell: www.d20srd.org/srd/spells/desecrate.htmMight also do the umber hulk as a zombie, need to see its stats again. Is it ok to use party fund for undead creation? I only do it for useful ones, not crap I expect to die in one hit.
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Post by streamofthesky on Jul 8, 2009 12:46:41 GMT -5
I suggest re-imbursing Annette for the onyx used on Wiggles.
Also, buying some more onyx just to keep a supply handy. Not sure if I feel like having Dais prepare Raise Dead on a normal day, but if not, then for Annette, how about buying some scrolls of Desecrate to allow stronger monsters to be raised?
Anything else we should buy? There's a lot of party gold right now.
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Post by ranzunar on Jul 8, 2009 14:14:15 GMT -5
Let's do some math: First lets give Anne gp back for all that Onyx she put up for Wiggles so -800gp
Next: Let's say that we have at least 1,500gp worth of Onyx, for a grand total 30 potential HD of undead goodness.
Now since making the game a challenge means making it deadly at our level, I say 5,000gp worth of diamond dust, enough for raise dead spell that Dais can cast no problem. My money is on Dolo being killed first and second.
Because we are carrying a lot of stuff, getting a bag of holding type II in addition to what we already have so 5,000gp there.
Because poison is always an issue, a wand of lesser restoration for 4,500gp seems like a good idea.
And another wand of lesser vigor for good measure so 750gp there.
so17,550gp are used in total
2,026.4gp left in party fund
Anything you want to change or midify ideas are welcome.
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Post by bardiclasher on Jul 8, 2009 14:45:22 GMT -5
I'd like the party to pick up some Trollgut rope. It's not too expensive (500 GP) and you never know when you need 300 feet of rope that lasts 12 hours.
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Post by joviwan on Jul 8, 2009 15:28:39 GMT -5
Wiggles only cost 400 GP. I don't know where Gabe is getting his math, but it's 25 gp per HD. 25 times 16 equals 400. She can animate 28 more HD of undead goodness if she needs to.
Also, reimbursement isn't required: She spent her money happily on her horde of Onyx just for such an occasion.
Also, when determining what kind of wands/scrolls to purchase, remember that Annette has an automatic UMD roll of 27 with no chance of failure. I think this even puts staves onto the plate, though we totally can't afford those.
We might consider wands or scrolls of Desecrate in case we find any more choice corpses.
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Post by streamofthesky on Jul 20, 2009 23:34:47 GMT -5
Well, got to ask adam and jovi, at least. Taking out money for masterwork artisan tools, as Dais can now create magical tattoos. He has a +7 right now, he needs to make DC 15 to craft a tattoo for +2 competence on attack rolls (yay, taking ten!). At CL 13, he'll need to make DC 20 to make a tattoo for +1 CL. Might need Dolo's help for that.
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