Post by joviwan on Jun 18, 2009 2:15:48 GMT -5
You fought 3 of these.
Drow Warrior
Drow Warblade 8
Str(18) Dex14 Con8 Int12 Wis10 Cha12
HP: 77
AC: 19 (10+2dex+6armor+1buckler) (21 with shield of faith)
SR: 19
Fort +5 (6-1)
Ref +4 (2+2) (+1 when not flat-footed)
Will +2 (2) (+2 vs. spells/spell likes) (+2) (+4 vs. fear)
BAB +8/+3
Melee +12/+7
Ranged +10/+5
Longsword +2
To Hit: +15/+10
Damage: 1d8+6, +1d6 electricity
Hand Crossbow:
To Hit: +10/+5
Damage: 1d4+1, DC 13 fort vs. unconsciousness (1-3 darts)
Drow:
Dancing Lights, Darkness, Faerie Fire, 1/day (CL 8)
Darkvision 120’
Light Blindness: daylight blinds for 1 round, then -1 attack, spot, search in bright light.
+2 save vs. enchantments
+2 listen, search, spot
Warblade:
Battle Clarity (Reflex Saves)
Weapon Aptitude
Uncanny Dodge
Battle Ardor (+1 to confirm critical)
Stone Power (up to -5 to hit for x2 temp HP until beginning of next turn)
Improved Uncanny Dodge
Battle Cunning (+1 damage when flanking/FF opponent)
Feats:
Weapon Focus – Longsword
Combat Reflexes (AoO’s when flat-footed, too)
Rapid Reload
Stances:
Bolstering Voice (+2 morale to will saves, +4 vs. fear, pg 90-91)
Leading the Charge: +1/initiator level to ally charge damage (pg 92)
Manuvers:
Stone Bones (Strike: DR 5/Adamantine) (Pg 84)
Leading the Attack (Page 91) **
Charging Minotaur
Moment of Perfect Mind (Pg 64)
Emerald Razor (Pg 63) **
White Raven Tactics (pg 94) **
White Raven Strike (pg 94) **
** denotes "readied."
Skills:
Tumble +15 (11+2+2)
Concentration +10 (11-1)
Jump +18 (11+5+2)
Martial Lore +12 (11+1)
Swim +16 (11+5)
Stuff:
+2 longsword (8,315)
+2 elven chain (8,150)
+1 hand crossbow (2,400)
Bracers of Strength +2 (4,000)
Crystal of Lightning Assault (3,000)
Crystal of Mindcloaking, Least (500)
MW Buckler (165)
Potion of Invisibility (300)
Potion of Shield of Faith (50) (+2 deflection AC)
Potion of Remove Fear (50) (If afraid, fear is suppressed. +4 to saves vs. future fear effects)
70 gp
Drow Warrior
Drow Warblade 8
Str(18) Dex14 Con8 Int12 Wis10 Cha12
HP: 77
AC: 19 (10+2dex+6armor+1buckler) (21 with shield of faith)
SR: 19
Fort +5 (6-1)
Ref +4 (2+2) (+1 when not flat-footed)
Will +2 (2) (+2 vs. spells/spell likes) (+2) (+4 vs. fear)
BAB +8/+3
Melee +12/+7
Ranged +10/+5
Longsword +2
To Hit: +15/+10
Damage: 1d8+6, +1d6 electricity
Hand Crossbow:
To Hit: +10/+5
Damage: 1d4+1, DC 13 fort vs. unconsciousness (1-3 darts)
Drow:
Dancing Lights, Darkness, Faerie Fire, 1/day (CL 8)
Darkvision 120’
Light Blindness: daylight blinds for 1 round, then -1 attack, spot, search in bright light.
+2 save vs. enchantments
+2 listen, search, spot
Warblade:
Battle Clarity (Reflex Saves)
Weapon Aptitude
Uncanny Dodge
Battle Ardor (+1 to confirm critical)
Stone Power (up to -5 to hit for x2 temp HP until beginning of next turn)
Improved Uncanny Dodge
Battle Cunning (+1 damage when flanking/FF opponent)
Feats:
Weapon Focus – Longsword
Combat Reflexes (AoO’s when flat-footed, too)
Rapid Reload
Stances:
Bolstering Voice (+2 morale to will saves, +4 vs. fear, pg 90-91)
Leading the Charge: +1/initiator level to ally charge damage (pg 92)
Manuvers:
Stone Bones (Strike: DR 5/Adamantine) (Pg 84)
Leading the Attack (Page 91) **
Charging Minotaur
Moment of Perfect Mind (Pg 64)
Emerald Razor (Pg 63) **
White Raven Tactics (pg 94) **
White Raven Strike (pg 94) **
** denotes "readied."
Skills:
Tumble +15 (11+2+2)
Concentration +10 (11-1)
Jump +18 (11+5+2)
Martial Lore +12 (11+1)
Swim +16 (11+5)
Stuff:
+2 longsword (8,315)
+2 elven chain (8,150)
+1 hand crossbow (2,400)
Bracers of Strength +2 (4,000)
Crystal of Lightning Assault (3,000)
Crystal of Mindcloaking, Least (500)
MW Buckler (165)
Potion of Invisibility (300)
Potion of Shield of Faith (50) (+2 deflection AC)
Potion of Remove Fear (50) (If afraid, fear is suppressed. +4 to saves vs. future fear effects)
70 gp