Post by streamofthesky on Sept 21, 2018 0:14:53 GMT -5
Honey Kisaragi
Forest Gnome MoMF Ranger 4 / Warshaper 1
CG Small Humanoid (Gnome)
XP: 10,000 // Next Level: 15,000
Str 8, Dex 12, Con 15, Int 16, Wis 12, Cha 14 (initial 32 point buy)
Str 6, Dex 12, Con 18, Int 16, Wis 12, Cha 14 (racial mods; level 4)
HP: 51 (4d10 +1d8 +20)
AC: 17 (+1 size +5 armor +1 dex)
Saves: Fort +11, Ref +6, Will +3 (+2 vs. illusion)
BAB +4; Grapple -2
Speed: 20 ft
Class: Wild Shape 5/day (5 HD; Small<->Large; Animal, Humanoid, Monstrous Humanoid, Giant), Morphic Weapons, Morphic Immunities (crit, stun), Shifter's Speech, Favored Terrain (Urban +2 Init, Hide, Geography, Listen, Move Silent, Spot, and Survival), Speak with Plants/Animals 3/day
Race: SLA (1/day - dancing lights, ghost sound, prestidigitation), Pass Without Trace (Su), +4 AC vs. Giants, +1 atk vs. kobold / goblinoid / orc / reptilian humanoid
Feats:
1 Track [Rng 1]
1 Practiced Shaper
1 Trivial Knowledge [flaw]
1 Combat Reflexes [flaw]
2 Multiattack [Rng 2]
3 Knowledge Devotion (<16: +1; 16: +2; 26: +3; 31: +4; 36: +5)
3 Endurance [Rng 3]
Flaws: Shaky (-2 ranged atk), Inattentive (-4 spot/listen)
Languages: Common, Gnome, Elven, Sylvan, Orc, Auran, "forest animal"
Skills (68 +16 background):
Skill Tricks: Collector of Stories (+5 to ID creature)
Essence/Gear (9000 gp):
Amulet of Mighty Fists +1 (4000)
Cloak of Resist +1 (1000)
+1 chain shirt (1250)
MWK Cold Iron Glaive (316)
Hat of Disguise (1800)
Shiftweave (500)
Sling
Cold Iron Bullets [20]
Clubs [3]
Torches [2]
Entertainer's Outfit
Backpack
Crowbar
Flint & Steel
Grappling Hook
Ink (1 ounce)
Inkpen
Mirror (small steel)
Parchment (10 sheets)
Trail Rations (2 days)
Silk Rope (50 ft)
Sack
Soap (1 lb)
Waterskin
94.88 gp remaining
Variants Used:
Skilled City Dweller [swap class skills, Tumble<->Ride, Gather Info<->Handle Animal] (Cityscape Web Enhancement)
Spiritual Connection [trade wild empathy for speak w/ plants/animals] (C.Champion)
Bio:
CG Small Humanoid (Gnome)
XP: 10,000 // Next Level: 15,000
Str 8, Dex 12, Con 15, Int 16, Wis 12, Cha 14 (initial 32 point buy)
Str 6, Dex 12, Con 18, Int 16, Wis 12, Cha 14 (racial mods; level 4)
HP: 51 (4d10 +1d8 +20)
AC: 17 (+1 size +5 armor +1 dex)
Saves: Fort +11, Ref +6, Will +3 (+2 vs. illusion)
BAB +4; Grapple -2
Speed: 20 ft
Class: Wild Shape 5/day (5 HD; Small<->Large; Animal, Humanoid, Monstrous Humanoid, Giant), Morphic Weapons, Morphic Immunities (crit, stun), Shifter's Speech, Favored Terrain (Urban +2 Init, Hide, Geography, Listen, Move Silent, Spot, and Survival), Speak with Plants/Animals 3/day
Race: SLA (1/day - dancing lights, ghost sound, prestidigitation), Pass Without Trace (Su), +4 AC vs. Giants, +1 atk vs. kobold / goblinoid / orc / reptilian humanoid
Feats:
1 Track [Rng 1]
1 Practiced Shaper
1 Trivial Knowledge [flaw]
1 Combat Reflexes [flaw]
2 Multiattack [Rng 2]
3 Knowledge Devotion (<16: +1; 16: +2; 26: +3; 31: +4; 36: +5)
3 Endurance [Rng 3]
Flaws: Shaky (-2 ranged atk), Inattentive (-4 spot/listen)
future: Steadfast Determination, Fast Wild Shape, INA, Stand Still?
Languages: Common, Gnome, Elven, Sylvan, Orc, Auran, "forest animal"
Skills (68 +16 background):
Balance +3 [0 ranks +1 dex +2 syn]Traits: Absent-minded (+1 knowledge skills, -1 spot/listen)
Disguise +27 [5 ranks +2 cha +10 disguise self +10 wild shape]
Forgery +6 [3 BG ranks +3 int]
Gather Info +9 [5 ranks +2 cha +2 syn]
Hide +9 [0 ranks +1 dex +4 size +4 race] (+4 in woods)
Jump +1 [5 ranks -2 str +2 syn -4 speed]
Know (arcana) +12 [8 ranks +3 int +1 trait]
Know (dungeon) +12 [8 ranks +3 int +1 trait]
Know (local) +12 [8 ranks +3 int +1 trait]
Know (nature) +14 [8 ranks +3 int +1 trait +2 syn]
Know (nobility) +8 [4 BG ranks +3 int +1 trait]
Know (planes) +11 [7 ranks +3 int +1 trait]
Listen -2 [0 ranks +1 wis +2 race -1 trait -4 flaw]
Survival +9 [5 ranks +1 wis +2 syn]
Sleight of Hand +2 [1 BG rank +1 dex]
Spot -4 [0 ranks +1 wis -1 trait -4 flaw]
Tumble +10 [7 ranks +1 dex +2 syn]
Skill Tricks: Collector of Stories (+5 to ID creature)
Essence/Gear (9000 gp):
Amulet of Mighty Fists +1 (4000)
Cloak of Resist +1 (1000)
+1 chain shirt (1250)
MWK Cold Iron Glaive (316)
Hat of Disguise (1800)
Shiftweave (500)
Sling
Cold Iron Bullets [20]
Clubs [3]
Torches [2]
Entertainer's Outfit
Backpack
Crowbar
Flint & Steel
Grappling Hook
Ink (1 ounce)
Inkpen
Mirror (small steel)
Parchment (10 sheets)
Trail Rations (2 days)
Silk Rope (50 ft)
Sack
Soap (1 lb)
Waterskin
94.88 gp remaining
Variants Used:
Skilled City Dweller [swap class skills, Tumble<->Ride, Gather Info<->Handle Animal] (Cityscape Web Enhancement)
Spiritual Connection [trade wild empathy for speak w/ plants/animals] (C.Champion)
Bio:
"Cutey" Honey is a charming and cheerful free spirit to those around her, care free to the point where she may even seem dull witted. Beneath this mask, she is a conflicted and vengeful soul, her strongest desire being to destroy the Inquisitors and get retribution for their murder of her father. Finding herself orphaned, Honey had to learn to fend for herself in the wild, while discovering her transformational abilities gifted by her father and his experiments. Using them for subterfuge and her disarming, bubbly personality, she tries to aid other shape-shifters and learn of the location of Inquisitor officials. In battle, she can get easily lost in her rage, calling down divine retribution on the savages that would indiscriminately murder scores of innocents.
Notes / future ideas / etc...
Best favored terrains: Underground, urban, cold
Vestment of Many Styles (500; RoE; +2 circ. on disguise, change clothing w/ command word)
Boots of Agile Leaping (500; Jump w/ Dex, w/ 5 balance ranks: stand from prone w/o AoO and can as swift)
Healing Belt (750)
Best favored terrains: Underground, urban, cold
Vestment of Many Styles (500; RoE; +2 circ. on disguise, change clothing w/ command word)
Boots of Agile Leaping (500; Jump w/ Dex, w/ 5 balance ranks: stand from prone w/o AoO and can as swift)
Healing Belt (750)