Post by streamofthesky on Feb 2, 2018 16:39:19 GMT -5
Tyris Cossala
Water Orc Sublime Knight 6 // Capoeirista 6 // Barb 1 (@ lvl 3)
Disciplines: Dancing Fox, Iron Heart, Stone Dragon, White Raven
Medium/Large Humanoid (Orc)
XP: 101,350 / Next feat: 105,000
Initiative +2; Senses: Darkvision 60 ft
Str 15, Dex 14, Con 12, Int 12, Wis 8, Cha 14 (initial 28 point buy)
Str 22 [26], Dex 14, Con 14, Int 10, Wis 6, Cha 12 (racial mods; level 4)
HP: 70 (6d12 +12) (rolled: 8 11 10 9 8)
AC: 27 [29] (+12 armor +3 shield +2 Dex); Touch 12 [14]; FF 25 [UD]
Base Saves: Fort +7, Ref +5, Will +5
Saves: Fort +9, Ref +7 [+9], Will +12 [+14] (Evasion; +1 vs. Spells/SLA; fear/charm/compulsion immune)
BAB +6/+1; Grapple +16 [+18]; Bull Rush +14 [+16]; Trip +18 [+20]; Feint +20
Speed: 40 ft
Guisarme [d20+14] [d20+9] for [2d4+11]
Unarmed [d20+14] [d20+9] for [d8+8]
Non-lethal Unarmed [d20+13] [d20+8] for [d8+7]
Longbow [d20+12] [d20+7] for [d8+10] and [d6] fire
Sling [d20+12] for [d4+8] and [d6] fire (50 ft)
Raging Guisarme [d20+16] [d20+11] or [d20+14] [d20+14] [d20+9] for [2d4+14]
Raging Unarmed [d20+16] [d20+11] or [d20+14] [d20+14] [d20+9] for [d8+10]
Raging Non-lethal Unarmed [d20+15] [d20+10] or [d20+13] [d20+13] [d20+8] for [d8+9]
Raging Longbow [d20+14] [d20+9] or [d20+12][d20+12] [d20+7] for [d8+12] and [d6] fire
Maneuvers (IL 6; 6 known, 4 readied):
1 Steel Wind
1 Braggart's Bluff R
2 Mountain Hammer
2 Battle Leader's Charge R
3 IH Surge R
3 WR Tactics R
Stances:
1 Leading the Charge R
3 Braggart's Bravado
Class: Fearless, Valorous Chivalry +2, Armor Mastery (Medium; +2 max dex / -2 acp), Shield Ally, Charm/Compulsion Immunity, Momentum Kick +3d6, Ginga 6/day, Inspire Courage +1, War Dance of the Behemoth, Malicia (free action feint), Skiva, Evasion, Uncanny Dodge, Speed +10 ft, Ki Strike +1, Acrobatic Charge, Pounce Whirling Frenzy 3/day
Variants: Lion Spirit Totem (CC), Whirling Frenzy (UA), City Brawler (dragon #349)
Valorous Chivalry (+2 attack/damage/saves) vs. foes whom at least one of the following is true:
Feats:
1 Jotunbrud
1 Power Attack [flaw: Inattentive]
1 Nymph's Kiss [flaw: Shaky]
1 IUS [Capo 1]
3 Intimidating Strike
3 TWF (unarmed only) [Barb 1]
4 Force of Personality [Capo 3]
6 Imp. Trip [Capo 6]
6 Tristalt (Barb @ ECL 3)
C1 Imp. Bull Rush
C2 Knockback
C3 Shock Trooper
C4 Extra Rage
C5 Knockdown
C6 Combat Reflexes
C7 Imp. Feint
C8 Snap Kick
C9 Improve Str 1
C10 Improve Str 2
C11 Imp. Buckler Defense
C12 Lookout (PF)
C13 Wolf Berserker
C14 ?INA?
C15 ?Brutal Throw?
C16 ?IH Aura?
C17 ?Stormguard Warrior?
Languages: Common, Orc
Skills (63):
Gear:
Disciplines: Dancing Fox, Iron Heart, Stone Dragon, White Raven
Medium/Large Humanoid (Orc)
XP: 101,350 / Next feat: 105,000
Initiative +2; Senses: Darkvision 60 ft
Str 15, Dex 14, Con 12, Int 12, Wis 8, Cha 14 (initial 28 point buy)
Str 22 [26], Dex 14, Con 14, Int 10, Wis 6, Cha 12 (racial mods; level 4)
HP: 70 (6d12 +12) (rolled: 8 11 10 9 8)
AC: 27 [29] (+12 armor +3 shield +2 Dex); Touch 12 [14]; FF 25 [UD]
Base Saves: Fort +7, Ref +5, Will +5
Saves: Fort +9, Ref +7 [+9], Will +12 [+14] (Evasion; +1 vs. Spells/SLA; fear/charm/compulsion immune)
BAB +6/+1; Grapple +16 [+18]; Bull Rush +14 [+16]; Trip +18 [+20]; Feint +20
Speed: 40 ft
Guisarme [d20+14] [d20+9] for [2d4+11]
Unarmed [d20+14] [d20+9] for [d8+8]
Non-lethal Unarmed [d20+13] [d20+8] for [d8+7]
Longbow [d20+12] [d20+7] for [d8+10] and [d6] fire
Sling [d20+12] for [d4+8] and [d6] fire (50 ft)
Raging Guisarme [d20+16] [d20+11] or [d20+14] [d20+14] [d20+9] for [2d4+14]
Raging Unarmed [d20+16] [d20+11] or [d20+14] [d20+14] [d20+9] for [d8+10]
Raging Non-lethal Unarmed [d20+15] [d20+10] or [d20+13] [d20+13] [d20+8] for [d8+9]
Raging Longbow [d20+14] [d20+9] or [d20+12][d20+12] [d20+7] for [d8+12] and [d6] fire
MK: +3d6 Snap Kick: extra kick, -2 to hit all attacks Knockback: +2 BR per -1 PA
Maneuvers (IL 6; 6 known, 4 readied):
1 Steel Wind
1 Braggart's Bluff R
2 Mountain Hammer
2 Battle Leader's Charge R
3 IH Surge R
3 WR Tactics R
Stances:
1 Leading the Charge R
3 Braggart's Bravado
Braggart's Bluff (DF, B): Gain temp 15 temp hp (based on Bluff ranks) for 1 min.
Braggart's Bravado (DF, Stance): Can use move action each round for perform check; until next turn ally w/in 30 ft can use in place of a saving throw.
Braggart's Bravado (DF, Stance): Can use move action each round for perform check; until next turn ally w/in 30 ft can use in place of a saving throw.
Class: Fearless, Valorous Chivalry +2, Armor Mastery (Medium; +2 max dex / -2 acp), Shield Ally, Charm/Compulsion Immunity, Momentum Kick +3d6, Ginga 6/day, Inspire Courage +1, War Dance of the Behemoth, Malicia (free action feint), Skiva, Evasion, Uncanny Dodge, Speed +10 ft, Ki Strike +1, Acrobatic Charge, Pounce Whirling Frenzy 3/day
Variants: Lion Spirit Totem (CC), Whirling Frenzy (UA), City Brawler (dragon #349)
Valorous Chivalry (+2 attack/damage/saves) vs. foes whom at least one of the following is true:
-- You are the only member of your party threatening the enemy.
-- The enemy is flanking you or a member of your party.
-- The enemy possesses at least 11 HD
-- The enemy affected an ally with a fear/charm/compulsion effect this round or during the last round.
-- You are dealing nonlethal damage.
-- The enemy is flanking you or a member of your party.
-- The enemy possesses at least 11 HD
-- The enemy affected an ally with a fear/charm/compulsion effect this round or during the last round.
-- You are dealing nonlethal damage.
Feats:
1 Jotunbrud
1 Power Attack [flaw: Inattentive]
1 Nymph's Kiss [flaw: Shaky]
1 IUS [Capo 1]
3 Intimidating Strike
3 TWF (unarmed only) [Barb 1]
4 Force of Personality [Capo 3]
6 Imp. Trip [Capo 6]
6 Tristalt (Barb @ ECL 3)
C1 Imp. Bull Rush
C2 Knockback
C3 Shock Trooper
C4 Extra Rage
C5 Knockdown
C6 Combat Reflexes
C7 Imp. Feint
C8 Snap Kick
C9 Improve Str 1
C10 Improve Str 2
C11 Imp. Buckler Defense
C12 Lookout (PF)
C13 Wolf Berserker
C14 ?INA?
C15 ?Brutal Throw?
C16 ?IH Aura?
C17 ?Stormguard Warrior?
Future: Imp. Buckler Defense, Wolf Berserker, Adaptive Style, Heavy Armor Optimization, INA, Stormguard Warrior, Brutal Throw
Languages: Common, Orc
Skills (63):
Balance +6 [5 ranks +2 dex +2 syn +2 tools -5 acp]Skill Tricks: Never Outnumbered, Nimble Stand
Bluff +20 [9 ranks +1 cha +2 kiss +6 str +2 tools]
Diplomacy +22 [9 ranks +1 cha +2 kiss +6 str +2 syn +2 tools]
Intimidate +22 [9 ranks +1 cha +2 kiss +6 str +2 syn +2 tools]
Jump +14 [5 ranks +6 str +4 speed +2 syn +2 tools -5 acp]
Listen -2 [2 ranks -2 wis -4 flaw +2 tools]
Perform (Dance) +22 [9 ranks +1 cha +2 kiss +6 str +2 syn +2 tools]
Spot -2 [2 ranks -2 wis -4 flaw +2 tools]
Tumble +10 [9 ranks +2 dex +2 syn +2 tools -5 acp
Gear:
Karma Reflector
Lanich's Compact (+1 flaming longbow, always d8 and matches your str mod; wis penalty as dmg bonus)
+2 Arrows (100)
+2 Cold Iron Gauntlet
+2 Cold Iron Boot
+2 Sling
60 +1 flaming Cold iron bullets
+2 Clubs (4)
+2 Mithral Mechanus Gear
+2 Buckler
Potions of Cure Moderate Wounds (2)
Mwk Sundark goggles (+2 spot) (60 gp)
Mwk Golden tooth (+2 Bluff/Diplomacy) (100 gp)
Mwk Oni horns (+2 Intimidate) (50 gp)
Mwk Performance shoes (+2 Balance/Dance/Jump/Tumble) (200 gp)
Mwk Ear trumpet (+2 Listen) (50 gp)
Traveler's Outfit
Cold weather gear
Mwk Backpack
Bedroll
Flint and steel
Grappling Hook
Ink (1 oz.)
Inkpen
Parchment (5 sheets)
Pitons (3)
Rope, Silk 50 ft
Sack
Soap (0.5 lb)
Torches (2)
Trail Rations (10 days)
Water skin
Whetstone
+80 pp + 800 gp emerald +IOU 1d3 magic items
Tyris applies half of her Cha bonus as a penalty to all Str-based saves and skills. Tyris applies her full Str bonus to all Cha-based saves and skills. Tyris can use True Seeing as a full round action w/ a DC 15 Wis-based skill check.
Legendary effect: Tyris uses Str for Ranged attack and damage instead of Dex.
Hands of the GuardianLegendary effect: Tyris uses Str for Ranged attack and damage instead of Dex.
When you would flank an enemy: treat any allies within 20 feet who flank (regardless of whether you can benefit from flanking) the same enemy as adjacent and within touch range if it is beneficial to you. Do not treat the square they occupy as adjacent, however.
You have an additional 5 feet of reach during your turn. This is applied last, after any other effects. Condition: Must behave lawfully.
+2 GuisarmeYou have an additional 5 feet of reach during your turn. This is applied last, after any other effects. Condition: Must behave lawfully.
Lanich's Compact (+1 flaming longbow, always d8 and matches your str mod; wis penalty as dmg bonus)
+2 Arrows (100)
+2 Cold Iron Gauntlet
+2 Cold Iron Boot
+2 Sling
60 +1 flaming Cold iron bullets
+2 Clubs (4)
+2 Mithral Mechanus Gear
+2 Buckler
Potions of Cure Moderate Wounds (2)
Mwk Sundark goggles (+2 spot) (60 gp)
Mwk Golden tooth (+2 Bluff/Diplomacy) (100 gp)
Mwk Oni horns (+2 Intimidate) (50 gp)
Mwk Performance shoes (+2 Balance/Dance/Jump/Tumble) (200 gp)
Mwk Ear trumpet (+2 Listen) (50 gp)
Traveler's Outfit
Cold weather gear
Mwk Backpack
Bedroll
Flint and steel
Grappling Hook
Ink (1 oz.)
Inkpen
Parchment (5 sheets)
Pitons (3)
Rope, Silk 50 ft
Sack
Soap (0.5 lb)
Torches (2)
Trail Rations (10 days)
Water skin
Whetstone
+80 pp + 800 gp emerald +IOU 1d3 magic items