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Post by streamofthesky on Aug 1, 2008 20:48:59 GMT -5
Flashy Fighter [Initiate] Prerequisites: Patron Deity: Chan, Divine caster level 5th, Improved Unarmed Strike
Your unarmed strikes count as both natural and manufactured weapons for the purpose of your own spells. You gain a +2 bonus on all bull rush, disarm, overrun, and trip checks as well as a +2 bonus to feint in combat.
Add the following spells to your divine spell list:
2nd- Ironthunder Horn (Spell Compendium) 3rd- Greater Mighty Wallop (Races of the dragon) 3rd- Weapon of Impact (Spell Compendium) 5th- Telekinesis (PH, use Wisdom if that is primary casting stat) 8th- Giant Size (Complete Arcane)
Veiled Shade [Initiate] Prerequisites: Patron Deity: Hypnogogia, Divine caster level 5th, Spell Focus (Illusion)
You gain Chains of Disbelief (Ex). Creatures do not get a +4 bonus on their saves if they are told your spell is an illusion, and even when presented with incontrovertible proof that the illusion isn't real, creatures must still succeed on a Will saving throw to see objects or creatures that the illusion obscures, although they get a +10 bonus on the saving throw.
Add the following spells to your divine spell list:
2nd- Bladeweave (Spell Compendium) 3rd- Spectral Weapon (Spell Compendium) 4th- Shadow Well (Spell Compendium) 6th- Illusory Pit (Spell Compendium) 7th- Solipsism (Spell Compendium)
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